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It’s the eve of the highschool minigolf spring national tournament finals, and things are getting tense. You and your classmates have been practicing together for months, growing stronger not only as mini golf players, but also as friends, and as rivals. Your school used to be great at mini golf back in the day, but after your fall from grace, you’re considered the underdogs. You have everything to prove, and everything to lose. If you don’t win at nationals, the school’s going to cut funding for the mini golf club, and you won’t be able to keep playing together. The dream lives or dies here, tonight. 

Hole in One Shot is a one shot tabletop RPG framework, designed to be scalable, and open to player creativity in roleplaying. In fact, the game rewards creative roleplay with mechanical benefits regularly, and simplifies most of the dice rolls involved considerably compared to more complex game systems.

The game plays around with Sports Anime genre tropes, and expects a certain degree of familiarity with the genre.

The game takes place over nine holes / nine rounds, with the DM able to extend or decrease the number of rounds if needed. A nine hole game should take a team of four players 90-120 minutes to complete, as gameplay moves fast, with most time during the game taken describing solutions to problems.


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Hole in One-Shot - A Sports Anime Tabletop One Shot.pdf 1 MB

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